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Unique Control Features that Open New Possibilities for the Way We Game

By raghu nikhil, published Jan 25, 2007
Published Content: 28  Total Views: 0  Favorited By: 0 CPs
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Rating: 3.0 of 5
Rockstar, publisher of the Grand Theft Auto series, has had a huge controversy surrounding its recent titles, most notably the game Bully. Young moviegoers and diehard Wii fans are well aware that that's not the only bully to watch out for. If you're as small as an insect or have been transformed into one, you should keep an eye out for The Ant Bully. He doesn't know when you're sleeping or when you're awake, but he does know where you sleep - so run for goodness sake!

Ported over from the current-gen consoles, The Ant Bully is very much a PS2 and GameCube-type action/adventure. You won't find any innovative gameplay features, but there are some very exciting additions that, while not quite perfected, are another great example of how games can and will be controlled using a Wii remote and nunchuck attachment.

Camera Twisting

1996: The first true 3D action/adventure, Mario 64, is released. The camera is mostly stable but may be manually adjusted using the four "camera buttons" on the N64 controller.

2001: Jak & Daxter and other action/adventures give way to camera controls with an analog stick. Camera movement is later perfected with the release of Splinter Cell and Super Mario Sunshine.

2006: A new era in camera controls? While Zelda sticks to the auto camera introduced in The Ocarina of Time, The Ant Bully is a little more creative in this area. It uses the nunchuck attachment to tweak the camera position.

All the basics are in place as predicted: the nunchuck's thumbstick controls your character's movement. Attacks follow the lead of Zelda - shake and push the Wii remote to swing your staff. Press the A button to pick up objects, hold the Z button to target opponents, etc.

Wii does not have any camera buttons, nor does it have a second analog stick. Thus, if you want to adjust the camera, you have to tilt the nunchuck left or right. The amount that the nunchuck is tilted changes the speed of how fast the camera moves (which is how analog sticks work; push them all the way to make the camera move as fast as possible - push it very lightly and the camera will adjust more slowly).

Game Title: The Ant Bully
Publisher: Midway
Developer: A2M
Genre: Adventure
ESRB: E (Everyone)
Platform: Nintendo wii
Overall Rating: 82/100
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