Stress from Multiplayer Online Games
Players Become Targets for Abuse
By SkyeDanzer, published Feb 21, 2007
Published Content: 1,002 Total Views: 751,236 Favorited By: 163 CPs
Flaming blogs and other web pages have been created for the sole purpose of undermining people in MMOG. The focus no longer is on the characters within the MMOG but personal attacks on individual people. Real stress and emotional consequences can occur from this type of personal attacks. Jealousy and insecurities rise and people begin competing for lovers that they have met online. It is not rare that one lover might be chatting with several people at once with no intention of meeting in real life or worries about the emotional conflicts of having multiple online romantic relationships.
The purpose of a MMOG is competition. Most people want their character to develop skill and game money. There is a huge online auction market for game items, game money and even developed characters for various MMOGs. People become so focused on the game that they are willing to spend literally hundreds of dollars to advance quickly in the game by purchasing MMOG items and characters. Others are willing to spend money on cheat bots and risk getting banned from a MMOG if they are caught using the bot.
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Carrie Freeman
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Posted on 04/07/2007 at 6:04:00 PM
AM Jett
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Posted on 02/22/2007 at 9:02:00 PM