From Doom to Halo: A Short History of the FPS
How Did FPS Evolve from Doom to Halo
By Jacob Malewitz, published Mar 18, 2007
Published Content: 323 Total Views: 65,741 Favorited By: 18 CPs
Hopefully some of that applied to you. I won't lie, FPS games aren't my bread and butter, I recently wrote an article on strategy games and, thinking as a gamer should, didn't want to leave out the fascinating stories behind some of the games that kept me addicted in the late hours. Strategy can only go. so far.
There have been many strong third person shooter games like Max Payne and Die Hard, but FPS games are popular enough for a serious discussion to be made.
According to the history books, it was Return to Castle Wolfenstein that really started the revolution of FPS. Doom was created by id, the same software company that made Wolfenstein, and this was the game that would keep many up all night.
Doom ignited the FPS popularity. It is considered by many to be the best computer game of all time. I differ, as a strategist should, Civilization was the best computer game ever. It is a reality that both these games came out about the same time, and started a cultural revolution into the vastly improving computer gaming market.
Doom had a simple story: Demons crossing over after a freak accident with a teleporter between planets. Yet the absolute mayhem of the fighting, whether they be the simple fire breathing monsters, the humans who changed over into mutants, or the bosses like the Minotaur. It was bloody, and turned away some, leaving others heavily addicted.
How did FPS evolve from Doom to Halo? Halo, created by Bungie, was a direct descendant of the Doom game. There were some sequels to Doom. Doom 2 was good but like its predecessor was ruined by cheat codes. The graphics evolved even more in Doom 3, which wasn't' praised as much as the first two.
From Doom to Halo: A Short History of the FPS
Doom revolutionalized gaming with a simple story over an incredible game engine. The creators of Doom, a company called id, would see there work influence countless other FPS.
Credit: Courtesy Yahoo
Copyright: Yahoo
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Did You Know?
Doom sold over four million copies and spawned a number of sequels and other games based on its engine.
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