Hollywood Film Effects in Your Indie Film: Gunfights
Making a Gunfight Shoot Out Look Realistic is Less About Physical Effects and More About Camera Angles
By Quito Washington, published May 09, 2007
Published Content: 33 Total Views: 18,116 Favorited By: 3 CPs
There are dozens of places you can buy physical squibs, digital squibs, the most realistic blood effects you have ever seen (thicker and more red than actual blood) but all that takes money, and time, and those are two things the indie filmmaker doesn't have a lot of. What I am going to share with you is an effects method you can use to simulate a gun shot with only your actors and your props. The point is that Hollywood now uses all those extras because they can, and indie filmmakers can too if you have them, but the things is you don't have to use them to get the effect you want.
First, let's look at why there is a gun fight in a film. Movie rule #23 states if you show a gun in Act One, you better have used it by Act Three. Simply because you have set up an audience expectation that the gun will be used and not using it will cause them to think "wtf?". Guns have one purpose in a film, and that's to motivate people. Motivate them to do something, or to not do something, but that's all they are capable of, nothing more, they are a motivational tool. Two guys waving guns at each other is not enough, there has to be the explicit showing of the gun's actual power. Which brings us to the second example.
Hollywood Film Effects in Your Indie Film: Gunfights
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Did You Know?
Camera angles will allow you to achieve a higher degree of audience acceptance over digital effects
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