D and D Review: Dungeon Crawl Classics #44 - Dreaming Cavern of the Duergar

By Michael Breen, published May 24, 2007
Published Content: 12  Total Views: 8,231  Favorited By: 0 CPs
Rating: 3.0 of 5
A review of Dungeon Craw Classics #44: Dreaming Caverns of the Duergar an Adventure Module for Dungeons & Dragons 3.5 and the d20 System.

Dungeon Crawl Classics #44: Dreaming Caverns of the Duergar

Published by Goodman Games (2007)

MSRP: $12.99

Dreaming Caverns of the Duergar is one of the newest of the Dungeon Crawl Classic line of adventure modules from Goodman Games. The DCC line is marketed as a throwback to the "good old days" of Dungeons & Dragons, with an emphasis on hack-n-slash and not a lot of role-playing and Dreaming Caverns is no exception. It is for character levels 1-3, with 4 to 6 total players and 6-12 total levels. The basic plotline is that the players will be adventuring underground and come across a band of Duergar (dark dwarves) and assorted minions, all of whom will have to be overcome in order to escape the caverns. While can be set in the campaign world Goodman Games is developing, Aereth, it is world neutral and easily adaptable to a variety of campaign styles.

D and D Review: Dungeon Crawl Classics #44 - Dreaming Cavern of the Duergar

Dreaming Caverns of the Duergar

Credit: Goodman Games

Copyright: Goodman Games

Takeaways
  • Underground Fights
  • Mysterious Fungi
  • Dark Forces
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