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Geometry Wars: Retro Evolved Review

Addictive, Modernized, High-Energy Fun Done the Old-School Way

By Jeffrey Davis, published Jun 20, 2007
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Rating: 4.5 of 5
Have you ever had the feeling where you have experienced one of the most addictive, high-energy experiences with one of the greatest videogame hits ever?

Well, the popular arcade-like, old-school style shooter-fest Geometry Wars: Retro Evolved certainly gave me that kind of experience. And I only downloaded it to my PC yesterday.

But don't take my word for it: there's a very good reason it's so popular. Especially on it's original Xbox Live platform on the 360, Geometry Wars is always that damn good to keep everyone hooked for just one more go at it.

That same high-energy experience soon made it to your PC, so long as you had Windows Vista - but just this week, the highly-energized brains at Valve (you know, the guys behind the Half-Life FPS hardcore franchise) released the backported version of the game for those still running Windows XP - and through their Steam download platform, no less - and it is this version of the game that I was able to test for this review. But just the same, every single thing in this review holds equally whether you're playing on XP, Vista or Xbox 360. Plus, with the sequel en route to Nintendo's Wii and DS platforms (refer here to my news article announcing it's confirmation) I believe it's a good time to give my impressions of the current game ahead of that release.

For those who are still unfamilliar with Geometry Wars, it's basically an arcade-style shooter where you pilot a sort of odd-looking spaceship around a rectangular grid and shoot in three-sixty degree fashion at approaching enemies that look much like geometric shapes, hence the franchise's name. Wave after wave of these things come after you in rapid succession, and if things get a little too hairy you can set off a bomb to destroy practically everything on the grid, although you only have a very minute three-pack of them to use. Your firepower, bomb count and number of reserve ships increases as you score more points, but some of these bonuses take a long time to build up again once some of them have been overused, making strategic decisions a big part of the experience.

Publisher: Bizarre Creations
Developer: Bizarre Creations
Genre: Action
ESRB: E (Everyone)
Platform: Xbox 360
Overall Rating: 86/100
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Scores for this game as follows: Graphics and Audio 20, Gameplay 19, Creativity 22, Fun Factor 25. Average Score: 17. Rating: Fun despite all flaws. Rating is based on this formula: 25 Average is Perfectly crafted, 20-24 is Exceptionally excellent, 15-19 is Fun despite all flaws, 10-14 is Barely passable, 5-9 is Not so Hot, and 4 or less is Just not worth it.

Posted on 06/20/2007 at 6:06:00 AM

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