Game Review: Tomb Raider: The Angel of Darkness for the PS2

By Stephanie A. Smith, published Sep 17, 2007
Published Content: 132  Total Views: 69,530  Favorited By: 14 CPs
Rating: 4.0 of 5
Tomb Raider: the Angel of Darkness was-like all Tomb Raider Games-created by Eidos Interactive and Core Design. The copy of Tomb Raider that I am reviewing here is for the PS2, but other versions exist, including a PC version. All of the Tomb Raider games are action/adventure games, my favorite to play. This game is about Laura Croft, the heroine of all of the Tomb Raider games. She has been accused of murdering her mentor, the Professor Werner Von Croy. The real killer (the monstrum) is on the loose, and Laura must find out why Von Croy was killed and stop the killer from killing again.

The graphics of this game are decent, but could be better throughout most of the game. The edges of everything that is not perfectly straight are pixilated and the whole game is of a low-resolution compared to most of the games I have from the same time. Many different round things like the pipes that Laura has to climb are actually hexagonal or octagonal. In addition to the pixilation problem, there were times when Laura got close to a wall and I could see into the next room or see nothing but black and the room's structure from the outside (which looks really weird). There was even one time when I saw blue skies and clouds, in a level where you are never outside. I have found and am used to this problem in PS1 games, but not so much in PS2 games. The only thing I found really well about the graphics was that at least nothing disappeared or became see-through (as long as you are not counting the wall problem).

The only times I had any problem with the sound of this game were a few times when Laura fell to her death and she did not scream like she was supposed to (which was fine by me, I think those screams are disturbing-especially when I was killed over and over again in attempts to get past certain very difficult areas). Other than that, I had no problems with the sound. Every gunshot rang clearly, gas had the sound you would expect, the undead soldiers (skeletons that cannot be killed, the only way to get rid of them is to push them off a cliff) made sounds like drawing of swords, and more.

Comments
Showing Comment 1 of 1
 
 
Great review. Don't play many games myself. Hubby does. Don't know if he played this one or not.

Posted on 01/19/2008 at 11:01:42 AM

Type in Your Comments Below - (1000 characters left)
Your name:

Submit your own content on this or any topic. Get started »
Showing Comment 1 of 1
 
Most Commented On