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Age of Mythology: EgyptianCulture

By Ferox, published Jan 05, 2008
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Age of Mythology is a real time strategy game brought to you by the creators of Age of Empires. It is set in ancient times with a twist- the gods you worship will actually step in and grant you mythical creatures, supernatural advancements and miracles.

There are three civilisations you can select from when playing: Greek, Egyptian and Norse. Each civilisation is different in the way it advances, which gods it can worship and how it gains recourses. This article will explain the basics of Egyptian culture.

Egyptians vary from Greek in that they are less dependant upon wood and more dependant upon gold and farming. They use villagers to gather recourses and to construct buildings. Egyptians have the ability to train mercenaries from their town centre using gold, but mercenaries are expensive and don't hang around very long so are only useful in defence. Egyptians earn favour by erecting monuments, which slowly accumulate favour over time. If Isis is selected as the primary god then these monuments will also protect the local area from hostile god powers. The Pharaoh is the main Egyptian hero, and there is usually only one at a time. The Pharaoh can increase the speed and efficiency of villagers by focusing on a drop point for recourses. Priests, trained at the temple, are also hero units and can build obelisks to help explore the map.

Takeaways
  • The Eqyptians can choose from Ra, Isis or Set as their primary god.
Comments
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Nice Article. My Autistic Son adores this game. It has taught him alot. Thanks for writing another article about it.!:)

Posted on 01/20/2008 at 10:01:43 AM

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