How EA Sports Can Improve Their NASCAR Games
EA Sports Could Vastly Improve Their NASCAR Games
By Jeremy Dunn, published Oct 06, 2006
Published Content: 115 Total Views: 429,084 Favorited By: 3 CPs
This year, once again, I had high hopes, but there are several discrepancies regarding NASCAR 2007 that are a nuisance to me. There are just so many ways in which EA Sports can enrich their NASCAR games, and make them more realistic to their loyal buyers.
Firstly, whatever happened to the leaderboard? Ever since NASCAR Thunder 2004, it has vanished completely, and has yet to return.
During the race, I would like to pause and pull up the leaderboard, just to keep check on how my competition is doing. What if I am running in 15th place, and want to see who's running second or third. I may want to see what position Dale Earnhardt Jr, Jeff Gordon, or Tony Stewart may be in. I would like to know exactly which drivers have fallen out of the race. I may be engaging in a heated points battle, and knowing who is where and in what position is imperative.
Also, whenever someone hits the wall, the damage is incredibly unrealistic. I have watched Dale Earnhardt Jr wreck up in front of me, and hit the wall, flip over about three or four times, and the proceed to win that very same race.
If a car hits the wall, it would be nice if the artificial intelligence would at least weaken their performance for that particular race.
In NASCAR 2005 and NASCAR 2006, you could create a car, and use a wide array of single and double digit numbers. That was one feature that really impressed me. Well, in NASCAR 2007, only three digit numbers are accessible. Has anyone ever seen a three digit car out on the NASCAR circuit? Of course not.
NASCAR 2007 has added a driver attribute rating, which is a very ingenious concept. But it would be even better if we could adjust every driver's attributes. Each year, a driver's performance may change. I know that Elliott Sadler is on the cover, but it has been two years since he has been really competitive, yet NASCAR 2007 has him listed with an A- rating. An adjustable driver rating would be a very trendy feature.
You may also like...
- How EA Sports Forgot About Their PC Gaming Customers
- EA Sports NCAA Football 08 Preview - 5 Small School Players to Look Out For
- EA Sports NCAA Football 08 - 5 Incoming Freshman Who Can Make an Instant Impact
- Review of EA Sports Total Club Manager
- EA Sports NCAA Football 08: 5 Players Who Will Dominate this Year's Installment
- Madden '08: Offensive Player Ratings Analysis
- EA Sports Pulls a Statue of Liberty and Names an Undeserving Cover Boy to NCAA Football '08
- Video Game Review: EA Sports NHL 2006 for Playstation 2
- A KO for EA Sports: Fight Night Round 3 Xbox 360 Review
- NASCAR 08: EA's First Attempt on Next Gen, but Does it Deliver?
Resources
- this article was originally posted on www.autoracingscene.com
Comments
Type in Your Comments Below - (1000 characters left)
Most Commented On

