Video Games to Movies: Not a Successful Transition
An Analysis of the Failures of Video Game to Movie Transitions
Where do movie makers go wrong? That is a difficult question, but it usually involves the fact that there is too little information to build off of. When a company wants a movie made off of a game, they usually want that movie to be based strictly on the material in that game. Needless to say, games aren't designed at the core to be movies and usually it is difficult to draw a lot of information out of a video game and turn that information into a movie.
This problem only compounds when considering that most fans of the video game will hate the movie right away since they feel it will only ruin the name of the game. This immediately creates and anti-movie movement and this cuts out the original fan base of the title. Additionally, casting a movie based on a video game can be incredibly difficult since no one can ever agree who would be perfect for the role. Needless to say, this creates a lot of problems in the long run.
Yet, despite all of this there are still countless numbers of games that are being turned into movies. Rainbow Six, Doom, Spy Hunter, Halo, and God of War are only a few of the games that are currently being turned into feature films. The question is, will these movies be able to break the mediocrity and set themselves free from the stereotypes? Will these finally be successful when so many others have failed? That remains to be seen.
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Did You Know?
God of War, the hit title for the PS2, is the newest game being turned into a movie
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