The End of Days: Valkyrie Profile 2: Silmeria Review

As Ragnarok Approaches for the Playstation 2, a New Classic is Resurrected with Beautiful Results

By John Constantine, published Nov 01, 2006
Published Content: 50  Total Views: 18,317  Favorited By: 2 CPs
Rating: 2.4 of 5
Rule number 4 in Ernest Adams’ games manifesto “Dogma 2001” states: There shall be no knights, elves, dwarves, or dragons. In a 2001 Q&A, Adams said that the logic behind this decree is that European mythologies are played out in videogames as a whole (“That well's been sucked dry.”) It’s hard to disagree. While videogames started their life half a century ago mimicking sports and science fiction, swords and sorcery have been a mainstay across all genres in the medium. But one factor that has kept the motif charmingly fresh over the years is the predilection in Japanese RPG developers to co-opt an entire mythology from ancient Europe and completely ignore every facet of its real life tenets and structure. Mythology as set design. Tri-Ace’s 1999 RPG Valkyrie Profile was a classic example of this; a unique 2D sidescroller that blended platforming and role-playing and that was steeped in a strange pigeon-Nordic myth. While Valkyrie Profile wasn’t accurate in its portrayal of Norse traditions though, it became a fan favorite thanks to a rich combat system and gorgeous sprite based graphics. Seven years later, Square-Enix and Tri Ace have brought back that world with Valkyrie Profile 2: Silmeria and it is easily one of the Playstation 2’s most unique and well made RPGs.

Game Title: Valkyrie Profile 2: Silmeria
Publisher: Square-Enix
Developer: Square-Enix
Genre: Role-Playing
ESRB: T (Teens)
Platform: PlayStation 2
Overall Rating: 80/100
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Princess Alicia says, "Odin who?"

Credit: Square-Enix

Copyright: Square-Enix

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