Silent Hill: Hell Has a New Home. Death is No Escape
Hell Has a New Home. Death is No Escape
By George Kouri, published Nov 30, 2006
Published Content: 27 Total Views: 13,464 Favorited By: 10 CPs
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Because of the recent release of the Silent Hill movie, I wanted to go back and play Silent Hill, the game. I never got a chance to play it when it originally was released. I was a huge fan of Resident Evil and I didn't have the luxury of buying two games. I already knew I liked Resident Evil so I stuck with it.Although, if you listen to everybody talk about this game, they say it's the best thing in survival horror video games. If you want my honest opinion, I disagree. The storyline is definitely more complex which I'm not so sure is a good thing. I had to go online and find an explanation of the plot so that the ending actually made sense.
The game play itself is not complex, which is probably why I didn't pay close attention to the intricacies that would've clued me into the story better. The controls are fairly simple - using the left analog stick to move and R 1-button +X to shoot. There is a wide variety of weapons but, for the most part, there doesn't seem a lot of difference in how they're used and becomes really repetitive. The other thing that really irritated me was the lead character's name. Harry Mason? Come on, that is so unbelievably lame!
The graphics are not as sharp as they were in Resident Evil. With the graphics not being that great, the monsters are really hard to make out exactly what they are. The pterodactyl monster seemed out of place. Maybe I'm just being picky, I don't know.
The best part of the game is easily the setting. I love the locations and the way it switches between alternate realities and now that I've had somebody explain the plot to me, the story depending on your interpretation, could be enjoyable. That is, if you like things that are left up to your interpretation.
The way you play the game changes the outcome. There are five different outcomes that are possible and each one drastically changes the way things end.
Overall, the games is definitely good enough to make me want to give the sequel a chance but I didn't have this unbearable desire to keep playing this game though.

Game Title: Silent Hill (1999)
Publisher: KonamiDeveloper: Konami
Genre: Action
ESRB: M (Mature)
Platform: PlayStation 2
Overall Rating: 58/100
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Takeaways
- The game play itself is not complex.
- With the graphics not being that great, the monsters are hard to make out exactly what they are.
- The storyline is definitely more complex which I'm not so sure is a good thing.
Resources
- Extra Health Drinks in the Hospital For three health drinks, search the wrecked Drink-Machine in the first floor of the hospital. ; Zodiac Room Tip In the room with the Zodiac Signs, click the digit according to the amount of limbs in the picture (from left to right; Sagitarrius:6, Taurus:4, Gemini:8). Ending Bonuses There are four endings to Silent Hill, each with its own set of bonuses. BAD ENDING- Prizes: Gas tank, Chainsaw, Rock Drill. The Gas tank is found in the gas station. It is used to power the other two prizes, but only one of the two weapons can be taken. The rock drill is in the room under the drawbridge control room. It's not very good. The Chainsaw is in the smashed window of cut-rite chainsaws, and is a lot better than the rock drill. These two weapons are useful against slow ground enemies, but the hammer works better, and you don't need to beat the game to get it. BAD+ ENDING- Prize: Katana. This is found in the previously locked room in the Dog House on Levin Road. It WAILS any slow moving enemies, and you lunge forward with every stroke. Hold the circle button for an overhead blow, and tap twice for a double slash. You can perform a 3-hit combo by holding the circle for the first hit, then rapidly pressing it. GOOD ENDING- Prize: Hyperblaster This gun is just plain cool. It's mega-powerful and has an unlimited supply of ammo. GOOD+ ENDING- Prize: Channeling Stone. Found in the convenience store. Who knows what it does or where to use it. ; Defeating Alessa In the last stage, Alessa will use lightning bolts to hit you. To avoid this attack, just press Forward+Left or Right and Run! Harry will keep running in circles. After tow or three circles you may stop and start shooting her. When she starts another round of lightning just stop shooting and run again. ; Extra Options During game play, hit the select button to bring up the Item screen, then go to Options. Once you're in, push any shoulder button. If done correctly, it opens a small menu where you can change the color of the blood, reverse some of the controls, and turn off auto-aim. ; Finding the Silver Medallion To obtain the silver medallion, find the piano and play the notes shown below in the order given. ____________________________________ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |5| | | | | | | | |3| | | |_| |_| | |_| |_| |_| | | | | | | | | | | | 1 | | | 4 | 2 | | |____|____|____|____|____|____|____| A silver medallion will fall from above the piano. Note that these are dead keys that produce clicks instead of tones. Finding the Gold Medallion Get to the school, when you get to the room with the Statue of the old man's hand go into the room to the north and get the chemicals. Go back to the statue and use the chemicals. Sizzle Sizzle! Pick up the Gold Medallion and put it into the Clock Tower. Now go find that Silver Medallion! Hyper Blaster To get the Hyper Blaster finish the game with the secret ending Submitted by Graci1999@Aol.com Hyper Blaster...Method 2 If you have Konami's old game gun plug it in to controler port 2 before you start the game. Load up the game, in your inventory you will now have the hyperblaster. NOTE: To use it it's almost better to have two players one to control the gun and one to control Harry. How to save Cybil To save Cybil you must first pick up a plastic bottle in the kitchen of the hospital, then go to the director's room and use the plastic bottle to scoop up the liquid drug on the floor. Then when you are at the place were you meet Cybil at the fair grounds run up to her and use the liquid on her back. See UFO Ending To get the secret UFO Ending, first you must get the Good+ ending. After you've done that, start the Next Fear game. Go to the convenience store (before going to the school). On the counter is the Channeling Stone. Pick it up. There are five places to use the Channeling Stone. All five times it will look like night. The first place is at the roof of the school. This would be at the other school, since you can't get there in the first school. The second place is in the hospital courtyard. After the other church, but before you fight the moth. The third place is in the parking lot of the hotel. Oh, and don't worry about saving Kaufman. You won't get a chance to on the UFO ending. The fourth place is in the boat. Not on the deck of the boat, but inside the boat. The place where you see Cybil and Dalia. The fifth, and final, place to use the Channeling Stone is on top of the Lighthouse. After that, be prepared for the true ending of Silent Hill (because this one makes more sense than the others).
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